The developer identifies Wayfarer for story-focused play, Hellwalker for a stronger adaptive challenge, and Sixty-Six Days for an additional challenge. These are different settings, not a claim that the story always imposes a real-time 66-day deadline.[1]

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Choosing a first-run challenge
The October 9 Epic preview calls Pathbreaker the default and reports that Wayfarer lowers the difficulty. Its interview places Sixty-Six Days in New Game Plus. Treat the current game’s menu as authoritative for unlocks and availability.[2]
Deaths and boss phases: preview caveat
That preview reports no resource loss on death and describes restarting The Hunt at its second phase. This is one named encounter in a preview build, not proof that every boss, difficulty and launch patch follows the same rule.[2]
Before changing modes
Sources & verification
Facts last checked Oct 31, 2026. Checking a source does not change the page’s update date.
- Developer State of Play: combat, upgrades and difficulty Soulframe Liang / PlayStation Blog · official · Published 2026-08-17 · Checked Oct 31, 2026Original language: en
- Hands-on and interview: kung fu spectacle and Soulslike challenge Alan Wen / Epic Games Store · reference · Published 2026-10-09 · Checked Oct 31, 2026
Pre-release first-chapter hands-on and developer interview. Preview observations are not a final-build guarantee.
Original language: en
Page history
Published after checking the listed primary sources and attributed reporting; exact game build remains unconfirmed.
A source and a little context help us keep this guide useful.